Sunday 25 March 2012

Myopic Penny Farthing cycle test

Here is my myopic penny farthing cycle test. I've first decided to focus on how the wheels would cycle since there'll be a single dent in each wheel. To do this, I've built a replica of it using Plasticine (which unfortunately turned into a dodgy colour from unit 2's mushroom colour mashup!! :S) and have used stop motion to recreate how the wheel would look and move. This gave me a rough idea and so I have drawn out a rough cycle run of the penny farthing. I've then reused my tricycle from Unit 3's uncanny (since its the closest to being a bike) and added a camera to create a shot to my opening sequence of my animation. Though its a bit fast but I thought about adding a shot to show depth and the surroundings easier in a 360ish way. This is something that I hope to use and recreate hand drawn and combine it with this test cycle.

Penny Farthing cycle test

The shot which I hope to combine with the test shot

My plasticine test shot


The cycle guide I've created and used

4 comments:

  1. thats really good, a walk-cycle for a bike! Are you going to need any front shots?

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  2. good stuff, joey - I wonder though, if the when the bike 'pushes' back down, shouldn't the little wheel sort of push outwards a bit more, and them come back in when the bike goes back-up - a little additional secondary motion to add further dynamism?

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  3. Thanks everyone!! :D The front shots will mostly be of the face though. Good point Phil, I realised that the cycle cycle needs a lot more changes to it because of speed rotation of the wheels and the contact it makes when it touches the ground- and the pedals (just realised its going the wrong way!!) :'( so yup will definately add the dynamic bits to it! :D

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    Replies
    1. good work joey, looks like you are finding other materials like plasticine to help you figure out the motion of your bike.. an immediate way of testing it out and understanding the movement. this is a good step.
      as for the animation of the bike, you need to be more careful about what happens to the rest of the bike's body when the dent on its wheel hits the ground. At this point we should feel the effect of the dent throughout the body: the smaller wheel pushing out and the bike's bar bending outward. If the bike's bar doesnt bend at this point, that will mean that it just shortens, and this is not keeping with the consistency of the bike's structure and volume. FRom what you have now, the bikes body parts seem disconnected, you need to make sure the action of the dent hits the ground first, at which time you feel the effect of this on the bar and smaller wheel. Then when the dent passes back up again, the rest of the body corrects itself again (action - reaction and a follow through).Hope this is helpful.

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