Wednesday, 12 November 2014

'The Carnival of The Animals' now showing at The NEU/NOW Live Festival

Its been a loong hiatus, but one hasn't forgotten the blogosphere. Whilst working on projects (which I hope to share soon), I'm happy to announce that my final year university project, 'The Carnival of The Animals' has been selected to be shown at ELIA's (The European League of Insitutues of the Arts) NEU/NOW Live Festival 2014 held in Glasgow!! ^_^


Check out the festival's website  here, where other works such as film/animation, music, theatre, architecture and visual arts from various countries are participating and showcased.



Hopefully over the next couple of days I'll be able to share my experiences of participating in the festival- watch this space!! ^_^

Monday, 21 July 2014

CAA Speed Paint Challenge: Jabberwocky 7


Today's challenge took 40 mins to paint. Based on this extract: 

"One, two! One, two! And through and through
The vorpal blade went snicker-snack!
He left it dead, and with its head
He went galumphing back."

Friday, 18 July 2014

CAA Speed Paint Challenge: Jabberwocky 6

CAA Speed Paint Challenge: Jabberwocky 6





Had too much fun doing this piece that it went slightly longer than it should!! 45 mins
Based on challenge 6's extract:

"The Jabberwock, with eyes of flame,
Came whiffling through the tulgey wood,
And burbled as it came!"


I revisted this piece again to add some background. :D

Thursday, 17 July 2014

Sunday, 13 July 2014

CAA Speed Paint Challenge: Jabberwocky 2


Looking a bit like a flightless chicken- this piece took 25 mins based on this extract:

"All mimsy were the borogoves,
And the mome raths outgrabe."

this piece is from part 2's challenge:

Saturday, 12 July 2014

CAA Speed Paint Challenge: Jabberwocky 1

Speed Paintings back on!! :D This time going on with the theme of Lewis Carroll's Jabberwocky, here is the small extract for part one's painting:

"Twas brillig, and the slithy toves
Did gyre and gimble in the wabe..."

Time taken: 35 mins


Thursday, 10 July 2014

The Carnival of The Animals: PLUSHIES!!

I've been too excited to share this but to top off this year long project, my characters have been made into soft plushies!! These were awesomely made by Victoria from the US, a massive thank you for all your work!! :D

The Four

Xerces Blue Butterfly

Sea Mink

Eastern Elk

European Sea Sturgeon

Tuesday, 1 July 2014

Tuesday, 24 June 2014

Blog Revamp! :D

With New Designers just around the corner, the blog is in need of updating! :D 
If there are any issues can be seen like fonts etc or any suggestions, please feel free to leave me a comment below. 

Thank you ^_^

Sunday, 22 June 2014

Thursday, 12 June 2014

The Carnival of The Animals: Minor Refinements

Making some slight adjustments to the animation, one part in particular the shot where all animals are seen running together with the sun behind them. I've played around with various angles and slightly adjusted the colour of the sun rather just a dull grey disk.


Original shot
The new shot: experimenting with the colour of the sun going with version 2 


original sun colour

1
2
3

Friday, 16 May 2014

ACT 2: Project Requiem: Part 7 'Libera Me' Sculptures

ACT 2: Project Requiem: Part 7 'Libera Me' Sculptures. The last two sculptures to complete the Project Requiem series.





Unfortunately the next sculpture was rendered out on an old version of After Effects, I'll get this updated later.


EDIT: Updated second footage :D


ACT 2: Project Requiem: Part 6 'Lux Aterna' Sculpture

ACT 2: Project Requiem: Part 6 'Lux Aterna' Sculpture


ACT 2: Project Requiem: Part 5 'Agnus Dei' Sculpture

ACT 2: Project Requiem: Part 5 'Agnus Dei' Sculpture 



Monday, 12 May 2014

ACT 2: Project Requiem: Part 1 'Requiem' Sculptures

Another new speed painting challenge only this time working with curves on Maya whilst listening to Giuseppe Verdi’s Requiem. :D For the first part of the music piece, here are my sculptures. 









Thursday, 8 May 2014

Major Project: Making a splash

There is a sequence in the animation where water is introduced, the Steller's Sea Cow raises its head above the waters before swimming back under. Keeping to the idea of papered textures, I've used a water deformers along with some Photoshop animation for water droplets. The droplets were then taken into Maya and key framed to the specific time. I've had a mini tutorial from Jordan on Photoshop animation and so to get myself familiar with them, I've made a quick test before getting into grips with the droplets. I never knew Photoshop animation would be so much fun! :D
Mink photoshop animation test
Water droplets test

Render of the droplets

Saturday, 26 April 2014

Major Project: Animal Expressions

Drawn up some facial expressions and some action poses that the animals would use when interacting or in its own nature.