Sunday 29 April 2012

Unit 6: Commission- Bone cancer cell character designs

Here are some Bone cancer character designs based on my influence maps. I've thought about how the character could be expressed as a bad one by the evil expressions and the body shape either round shape like a cell or with tendrils ready, to snatch/ grab and corrupt a normal cell. I've also included a colour sheet of them based on the colours from my influence map.


Without colour

Basic Colour sheet. (patterns, effects etc will be added in later)





2 comments:

  1. maybe you should look at squids and octopi as additional reference - I left a comment on your post about the healthy cells in which I liked your use of the nuclei as a kind of 'face area' - it seems to me logical that even though the cancer cells have a different appearance, might they not also have the 'nuclei' spot demarcating their 'face area' too - but with the cancer cell having tentacles etc. I like the idea too of the transparency suggested by your healthy cells - i.e transparent ovals with an internal coloured sphere - almost like Haribo or similar - sort of jelly and squashy; if so, your cancer cell needs to be made of the 'same stuff' - with the same rules, but with the difference in its overall shape.

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  2. ... sorry - me again - I suggest you work on the healthy cell and cancer cell on the same page - they need to share some basic design characteristics; I like the idea too of the facial features being not 'on the surface' of the cells, but rather 'inside' the cell, as if attached to the nuclei area. Anyway - give yourself some clear ground rules in regard to the basic design rules of your cells - because this will also give you ideas about how to approach your environments too.

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