Unit 2: Space- AJttCotE: mushroom forest- 3 thumbnails
Fig 1. Coloured
Greyscale version
Using my model images as an idea of where the light and dark tones hit on the mushroom, I've created a few more thumbnails on Photoshop as well as improving the hard painting instead of being soft. Fig 1 looks a bit comic like but the colours looked strong and vibrant and it quite shows some space, whereas in Fig 2 I've decided not to add colour to it just yet but I've just focused on the light coming from the middle and where it hits around the mushrooms. Fig 3 is again having light from the right and taken from a slightly different perspective.
Gotta love the god rays... One point here, the grass of fig 2 is a little repetative if you are using a brush to make it. Limit it's use a little more. Space out your grass 1 thing to remember is in some cases the concept of "less is more" is important!. You just gotta know when and where to apply it...
Gotta love the god rays... One point here, the grass of fig 2 is a little repetative if you are using a brush to make it. Limit it's use a little more. Space out your grass 1 thing to remember is in some cases the concept of "less is more" is important!. You just gotta know when and where to apply it...
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