With the previous Unit 2 finished, we get to start Unit 3: Environment. This made me think its a pretty easy thing to do until the words, "Uncanny" and "Unheimlich" kept cropping up. The only thing that Uncanny had reminded me of was the Uncanny X-men which is totally something off topic to this unit(after reading them which my flatmate had lent to me) but looking further into these definitions gives me the idea of things in opposite atmospheres, where things aren't meant to be in places where they should be. These kind of gives the feeling of uneasiness, insecure and weird!!
Anyways, I have put up a selection of images onto an influence map as we get to choose any setting we want to design- looking at modern and old buildings and also I am hoping to use Edward Hopper as my main influence especially his works "House on the Railroad", the beach image and most interesting, "Chair Car" which has comfort chairs in the train to depict comfort and secure. I hope to use this and create something in this style only to depict uneasiness, insecure and weird.
Wednesday, 30 November 2011
Monday, 28 November 2011
Maya: Update
This is the progress that I've made so far, with only 6 videos to go left. Unfortunately this isn't fully completed as I had trouble accessing the videos at home- Sorry!! But will try and get this fully completed ASAP!!
Friday, 25 November 2011
Maya: progress- 10 to go!! :D
With only 10 videos to go, here is an update of my Maya progress so far. The image is full of blue and purple highlighted "vertexes?" which I have accidentally stumbled on when configuring the "set faces" tab to centre points and can't seem to remember what did I do to have gotten to that stage,I even tried to click almost every button on Maya on my laptop but still have no clue. Anyways, so far I have made a window, some shelfing frames, a ballustrade and currently I am working on the window details.
Thursday, 24 November 2011
Disk Art for Unit 2: Space
Here is my disk art for my submission disk and the front cover. I've added one of my final concept images and created a combination of my other 2 extracts (forest of mushrooms and the shore) together to form one image and blending the two together as the river/lava fuses. The results of this looks interesting but quite fun to create it.
Extract 1: The Caves Final Concept art
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| The Cave Final Concept Art |
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| Using perspective |
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| Grey scale |
| Adding the lava and textures... |
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| Then adding the blue tints, stalactites and details |
Extract 2: Forest of Mushrooms Final Concept art
Here is my final concept art for Extract 2's The Forest of Mushrooms. Personally this was a hard piece to come up with as a forest is shrouded and showing space in this seemed difficult for me. After many tryouts, I have managed to successfully come up with this idea and develop this by using different brushes as well as getting the general idea of lighting from the plasticine mushrooms experiment. Development on this image are on the grass lighting as well as rock surfaces and cliff faces and added a figure in to again, show the scale and depth of these mushrooms. Overall I'm very happy with the result!! ^_^
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| Final Concept Art |
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| Perspective- green line for the hill |
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| Grey scale |
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| Adding details and background colour |
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| Adding more colours and details |
| The mushroom lighting experiment |
| Mushroom lighting experiment. |
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