Saturday, 19 November 2011

Unit 2: Space- AJttCotE: Extract 1 photoshop thumb

without smoke
added smoke
Working on a thumbnail that I've did previously onto Photoshop in class yesterday, I was able to come up with this image. I was really happy the way it turned out especailly the rocks at the bottom right as I'd spent more time in recreating the look and effect. Originally I had a white spot at the end of the lava trail but this was changed as there is no sunlight or other light sources except the lava itself.

 To make it look like its in a cave, I've added some smoke to create the effect of extreme hot lava. But this creates a faded colour to the image and blocks out most detail. Another problem is that the whole cave is red, but I'd then I've forgotton about the whole hot/cold in one place idea. This I'm not sure whether to drop the idea or not as it is interesting to have both temperatures in one area or that it is more interesting and important to focus on one instead. 

Added blue tint but without smoke
So I've added some blue tint at the end of the cave to show the path and the cold areas. But I don't think this works well as the heat of the lava is more hotter and so reaching to the cold area should be a slightly different colour.


Added blue colours at back with smoke

Greyscale


Unit 2: Space- AJttCotE: Extract 2 photoshop thumbs

Here is another thumbnail for extract 2, I thought about the use of perspective and this can be made to show the height between man and mushroom. I've added in a figure as a way to depict this easier. I've also experimented different brushes to create the trees and grass effects which works well in particular the top left corner.


Here is another early thumbnail I've created, I've decided that this image is looking slightly down at the mushrooms from a high cliff showing the mushroom and its tiny mushrooms spouting from it at the top.

Friday, 18 November 2011

Unit 2: Space- AJttCotE: Shore thumbnails

added with blood
flipped horizontal
After having helpful advice from TutorPhil yesterday, I've managed to come up with another thumbnail done on Photoshop. I took the idea of having enlarged bones along with some others in the background and adding a little figure to show the scale of the bones. Though doing this, I felt that the ribcage in the foreground might have overtook the view a little too much as it slightly blocks the view in the background.
I did thought about whether to add some blood or not in the image and so experimented with it. Though it adds colour to the image, it does stand out from its previous image when its just "clean" bones. I've also flipped the image around to see which side of view works best but both works well.


adding colours

grey scale

This thumbnail was done before talking to TutorPhil and as you can see, the skeleton bones are too small. The view looks dull as at the start this was going to be like a cave like structure with a bright light coming from the left. This didn't seemed to work and after having the advice I felt that I can come up with something much better than this.

Maya: Building project Progress


With only 3 more tutorial videos to go, I've finally finished making the Lintels and have started to work on the pillars. During the making of this, I've encountered some problems which one of them is that one of the shapes for the "shelf" part when it became oddly shaped and the edges could not be separated or combined. But this was all solved by merging or deleting some edges of points together using other tools with the help from the more experienced. So here are 3 in 1 screenshots that I've put together of what I've done so far. The left is the pillar that I am currently working on, the overall shot with the small pillar thats in the middle left of the building and a close up shot of the pillar on the building on the right.

Thursday, 17 November 2011

Unit 2: Space- AJttCotE: Shore and mushroom forest thumbs

More thumbnails focussing on Extract 2 and 3. Though I felt that when doing these, there is repitition going within the thumbnails and so I've also got some advice from TutorPhil about how things should be seen as large and from different perspectives, so more thumbnails coming up next!! ^_^  But before, I felt that when doing extract 2's thumbnails, there is some sort of repitition of the tunnel idea and the mushrooms being in a shrouded area. So to try and show space, I've experimented with the perceptions and the placement of the mushrooms.

Then I've did some extract 3 thumbnails, again in different perspectives and placements of objects. However I did realised that every thumbnail that I've drawn for extract 3, all the dinosaur bones on the ground are small rather being large. This is a habit that needs changed for the upcoming last few thumbnails. I've also thought about shuold the shore be shown inside a cavern/ cave or out in the open air but felt it'll look better with the coloured sunset in the open air.

Tuesday, 15 November 2011

Life Drawing Class: Week 9

 To start things for today, we've did the usual 2 mins warm up sketches of the male model with a football doing different poses. As Tutor Chris says, they're mostly dynamic action poses and we should reflect this on our sketches. I'm not exactly sure how to show this but I've quickly drew these up and went rapid on the shadings.
Later, we've did a "lost count of time" of the model sitting around with props that ran on through the rest of the day. Again like last time, we have to draw negative space whilst drawing the model in the image. This sounded real confusing to me as drawing body proportions and negative space are quite like opposites? So I've tried to do a bit of both with objects in front and at the background mostly in negative shape form and as for the model in proportions. At first, the head was too small and ended up the legs being too big but with some slight few changes it went well.

Unit 2: Space- AJttCotE: the shore thumbs

Had another practice at Photoshop only this time creating another thumbnail for the Extract 3's shore. This is a bit complicated as the book goes in the lines of the characters going back to where they'd ended up in Extract 2 only from a different perspective. It also mentions a dinosaur graveyard being there but the rest is that they're (the characters) are along the shores. Using this information, I've created another thumbnail for this. At the moment I've only added some textures to the cliffs and some colours to the background as part of an experiment. So far the background colour looks well but I've still need to work on the textures so that they blend in as a cliff. I've also added some dinosaur bones as the extract mentions mostly T-rex and mastodon's skeletons.
Textures and background colours added


Greyscale version